Additionally, as a combo grows, flames will appear behind the cheer squad, and the longer the combo is maintained, the taller the flames will rise until reaching the top of the touch screen. After completing any song, the player can go back and attempt to improve the score for that song. ![]() Thus, for example, after completing 50 beats in a row successfully, the multiplier will be at 50x. The score for each level is based on the timing of the beats, and the current number of beats made in a row, which increases the combo multiplier by 1x each time. Hot-Blooded Rhythm Spirit: Yeah Cheer Squad 2') is a developed by and published by for the. ![]() Later movies, comic books and youtube videos helped me to further improve. If the life meter is less than fifty percent full and in the red, the resulting scene will depict the character encountering a setback, such as the pottery master coming up with yet another drab creation. Mode(s), Moero Nekketsu Rhythm Damashii: Osu Ouendan 2 ( 2, Moero Nekketsu Rizumu-damashii Osu endan Ts, lit. I started to teach english to myself with the help of (Kingdom Hearts) fanfictions. ![]() ![]() If the life meter is at least fifty percent filled and in the yellow, the scene will depict a positive result such as, in the case of the pottery maker, gaining great inspiration for a new work. Within each stage are two to four break points where the player can take a rest while a scene from the story plays out on the top screen.
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